|
Cartoon Rendering of 3D-Scenes (Cel-Shading)Philippe Decaudin
|
- Description - Results
- Back to the main page |
![]() Cartoon rendering of 3D scenes (1996)This page describes a cartoon-looking (cel-shading) rendering algorithm I developed in 1996. This rendering algorithm produces images with the appearance of a traditional cartoon from a 3D description of the scene (a static or an animated scene).
The 3D scene is rendered with techniques allowing to:
Figure on the right summarizes our algorithm (click it to get
full size figure).
More details in this Paper. |
Rendez-vous (1996)
Rendez-vous is a short cartoon (1mn12) created using 3D
descriptions of animated scenes. Images are produced by our algorithm, there is
no hand drawing. These scenes are modeled using some standard tools
on Silicon Graphics workstation (SceneViewer, noodle,... ).
Thus, an OpenInventor scene is produced. Animations are obtained by
editing the Inventor script and adding it animated nodes. Images and animations:
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 3D models used (OpenInventor scene): ![]() ![]()
Contributions:
|
Ph. Decaudin. Cartoon-Looking Rendering of 3D-Scenes . Research Report INRIA #2919 , June 1996. |